Angie Taylor - Chapter 2 - Planning
Important
stages
*Break down brief into parts
*Research each part in detail so you
have enough knowledge on doing whats asked of you
*Come up with a rough idea
- ensure you will be meeting the briefs' criteria
*Experiment with idea - add
more details, look at inspirations, take photos, books etc to give you ideas for
your own work
*Sketch ideas - allows you to be more creative in other
ways
*Brainstorm - try different ideas and elaborate on the ones you do
have
*Create a moodboard so you know your on track meeting requirements of
brief - such as colour, fonts, logos etc
*After approved, start to
storyboard. Storyboard will keep changing.
*Start off with a rough design,
simple with room for addition - approve then expand
*More detail, show
colour, camera movement ideas - approve
*Digitalise work - create using
computer software such as Illustrator in my case
*Manage time carefully - be
sure to make my own deadline and stick to them so i can make sure i am on
track
Angie Taylor - Chapter 4 -
Animation
Animation is the process of sequencing drawings, computer
generated artwork or photographs of models to creat the illusion of a moving
image.
Animation is hand-drawn, computer generated and model.
It
started as an optical illusion of a moving image from a reel of still
images.
Computer animation - 'My philosophy is not to mimic the real
world too much and try to adapt the rules developed'. 146
When creating
my animation, these are things i have to remember:
Keyframes - points
where major changes occur
Tweening - drawing to fill in all the frames
inbetween the keyframes
Interpolation - how changes occur through keyframes
and how objects travel from one position to another.
Velocity - Rate of
change
Motion Path - the path the objects travel
I have used
pose-to-pose animation as i have sketched out ideas and storyboarded my entire
opening but will only start creating after everyone has approved.
Laws of
physics
I will try to mimick the way real life objects move and look to make
mine appear more believable.
Rules of animation
When the laws of
physics are exaggerated and made noticable it can make an animation look much
more effective.
I will exaggerate the my characters facial expression as
these are what are important in my scenes.
I will use staging and
anticipation to direct the viewers attention o a particular part of the screen.
Reactions are important as it tells the audience something has happened.I
will use this alot as it shows the dramatic changes between the rich and poor
environments.
I will use an upbeat fun rhythm to make my animation move fast
but smoothly.
Angie Taylor - Chapter 3 -
Composition
Composition can help convey messages,meanings
and feelings to the viewer. This is why layout can be vital. It can help portray
certain things without being so obvious, through the way and where you place
them. If taken into consideration and thought about carefully, it could make
your work look more aestethically pleasing. All elements such as shape, space,
lines, colour etc should be thought about when choosing composition. Choose each
element purposefully and carefully so they audience can understand the right
message.
When placing all my elements i shall use grids to help me, as i
am only learning about composition. When i start to feel more confident, i will
go by instict. For now i will use grids, screen division, rule of thirds etc to
ensure i use the space wisely and to experiment with the different outcomes.
The principle of composition will influence my choice of layout.
Limitations will be my biggest task as i am one who likes to be over
creative and adventurous and this is sometimes by negative point as i get too
carried away.
'Simplicity is your best friend'
Angie Taylor
No comments:
Post a Comment